C TCP Server Code
#include <sys/socket.h>
#include <netinet/in.h>
#include <stdio.h>
int main(int argc, char**argv)
{
int listenfd,connfd,n;
struct sockaddr_in servaddr,cliaddr;
socklen_t clilen;
pid_t childpid;
char mesg[1000];
listenfd=socket(AF_INET,SOCK_STREAM,0);
bzero(&servaddr,sizeof(servaddr));
servaddr.sin_family = AF_INET;
servaddr.sin_addr.s_addr=htonl(INADDR_ANY);
servaddr.sin_port=htons(8899);
bind(listenfd,(struct sockaddr *)&servaddr,sizeof(servaddr));
listen(listenfd,1024);
clilen=sizeof(cliaddr);
connfd = accept(listenfd,(struct sockaddr *)&cliaddr, &clilen);
close (listenfd);
n = recvfrom(connfd,mesg,1000,0,(struct sockaddr *)&cliaddr, &clilen);
mesg[n] = '\0';
printf("%s\n",mesg);
close(connfd);
}
C TCP Client Code
#include <sys/socket.h>
#include <netinet/in.h>
#include <stdio.h>
int main(int argc, char**argv)
{
int sockfd,n;
struct sockaddr_in servaddr,cliaddr;
char sendline[1000];
char recvline[1000];
sockfd=socket(AF_INET,SOCK_STREAM,0);
bzero(&servaddr,sizeof(servaddr));
servaddr.sin_family = AF_INET;
servaddr.sin_addr.s_addr=inet_addr("127.0.0.1");
servaddr.sin_port=htons(8899);
connect(sockfd, (struct sockaddr *)&servaddr, sizeof(servaddr));
strcpy(sendline,"Hello. This is the client");
sendto(sockfd,sendline,strlen(sendline),0,(struct sockaddr *)&servaddr,sizeof(servaddr));
}
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